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Initiative to foster decentralized creativity in Turkey, targeting young artists and inventors aged 4-12, providing training, resources, and Web3 community support for art and technology projects.

"Imagineer" project unlocks the potential of decentralized creativity. It was created to create, protect and secure creativity and productivity, onchain.

The priority of the project is to provide opportunities to young creatives, artists and those with invention ideas who need support in Turkey and for children aged 4-12 years old to express their creativity and to receive training.

It is an initiative that focuses on supporting, developing and sustaining creative projects in the field of art and technology in order to contribute to the web3 ecosystem as well as building an art community using blockchain and web3 technology.

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Art and technology production should be available, accessible and inclusive for everyone

  • In Turkey, realizing creative projects in the field of art and technology, bringing them to life and making them accessible to a wide audience brings many difficulties and obstacles. Getting support for these projects is a difficult process that requires time and effort.

  • Art and technology production should be available, accessible and inclusive for everyone. Sadly, in today's modern space age, these are far from being accessible for many talented people in Turkey.

  • The difficulties of art production, the restrictions on the courage and freedom to produce, and the lack of belief that they can change this vicious circle cause young people to feel powerless and put their creativity on the back burner.

  • We do not want young generations, especially those who are open to innovation and have creative ideas, to be discouraged in this context. We aim to bring solutions by using new technologies to break this vicious circle.

  • We are losing potential minds, fresh talents that can be discovered and brought to the world, that can benefit the world, because they are left without solutions.

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To ensure that many creative projects have access to sufficient resources to realize their potential in a fair, democratic way

  • The main goal of the platform is to create support for creative projects through decentralized communities and systems to ensure a continuous development in the ecosystem.

  • This platform will facilitate the realization and development of creative and innovative projects, and will enable young creatives who make up the community to access resources in a fair and democratic way and facilitate the access of supporters to creators.

  • "Imagineer" project is an ecosystem and community of young artists, creatives and people with ideas, as well as educators, opinion leaders, art critics, entrepreneurs.

  • Within this community, we are in contact with Fine Arts Faculties and Institutes. We aim to cooperate with Marmara University Faculty of Fine Arts and Mimar Sinan Fine Arts University lecturers in the coming period.

  • We also integrate this co-operation of independent artists, engineers, art critics and art faculties within and outside our team.

  • The project sets an example for the realization of projects that will contribute to the society and the world in the field of art and technology by eliminating the difficulties experienced by young artists, creators and idea owners in realizing their projects with web3 technology, announcing the project to a wider audience.

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A new paradigm in art and technology

Creating web3 communities and creating communication and connection through them:

On-chain web3 communities, together with the use of decentralized applications, are pioneering a new paradigm in the field of art and technology.

WE CREATE PROJECT's most important project "Imagineer" continues this paradigm for the continuity of our Web3 community and ecosystem.

These communities bring together young talents and project owners in the field of art and technology, enabling them to communicate with each other and exchange ideas. It is essential to contribute to the development and progress of the community.

Provision of mentoring, training technologies and equipment:

In order to realize their projects, young talents need mentoring, equipment for training provided digitally and physically.

Another aim of the community is to provide resources and environment in a wide ecosystem where young talents can freely receive the necessary support to realize their projects.

Web3 Community Marketing:

Project promotion and marketing activities are carried out in order to enable project owners to reach their projects to a wider audience.

It can be in different ways such as shout-out creative projects in web3 communities and ecosystems at the development base, creating profiles in decentralized social networks, communicating with relevant communities and organizing events.

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Goals

Overview:

  • To create a community for the realization of long term projects in the field of art and technology for young people.

  • To develop the community's website, discord and other social media communities, and in the future its app.

  • To provide a decentralized and physical platform for the realization of creative projects and their contribution to the world.

  • To provide mentors and educators who are part of the community for young artists and creatives via Youtube, Spotify podcast and discord to contribute to the projects.

  • Encourage collaboration and sharing among community members

  • To ensure the growth of the community and to make its voice heard by a wider audience.

Targets in Numbers:

  • To receive 50 project applications in the first 6 months and support at least half of them.

  • Complete at least 25 projects by the end of the first year and ensure that at least 80% of these projects join the web3 ecosystem and receive support from communities.

  • Operate in at least 5 countries and reach at least 100000 members in the first 3 years.

  • Raise a total of 1 million dollars in funding within the first 3 years.

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Scope

Project management:

Resources required for project coordination and management. Project managers, project coordinators and other management staff will determine the requirements for this item.

Website design and development:

Resources required for the design and development of the project website. The website is important for effective promotion of the project, community building and project financing.

Web3 community building:

Resources for decentralized community building to be created on the chain. These activities are important to foster the collaboration and sharing necessary for the project.

Mentoring and training programs:

Resources to create mentoring and training programs for young artists and talents.

Marketing strategy and web3 marketing:

Resources to use websites, social media accounts, press releases, and interactions on web3 communities as part of an effective communication and promotion strategy to ensure the success of the project.

Hardware, software, equipment and materials costs:

Resources required for appropriate hardware and software according to the requirements of art and technology projects.

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The Future Forward

  • The future goal of the community is to sustain the platform for the support and development of creative projects in the field of art and technology. The community will create an ecosystem of support for young artists, creatives and those with invention ideas, providing needed materials, creation spaces and trainings, offering mentorship programs, a space for project promotion and marketing.

  • It also aims to organize larger scale events, exhibitions and festivals in the later stages of the project, in collaboration with other global communities in the field of arts and technology. These events will contribute to the project goals, the growth of the community, will enable young creatives in the arts and technology field to reach a wider audience.

  • Establishing similar communities in other countries is also among the objectives. This will create a global community for the support and development of creative projects in the field of arts and technology.

  • We aim to include NFT projects created by artists, cryptocurrency exchanges, decentralized art platforms among our funding sources in the future.

Project Lead Team:

Project Head

https://linkedin.com/in/ebruayan

https://twitter.com/nonart_eth

Project Coordinator

https://twitter.com/noncentralism

"We have a dream of turning dreams into reality..."

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