PopCraft is a Fully On-Chain casual Game built on MUD, centered on the concept of Composability to unlock new possibilities for Cross-app Composability. At the same time, we are committed to exploring more potential applications of Blockchain in non-financial fields.
It’s a Fully Composable FOCG! Which also make Cross-App Composability NO LONGER just a meme!
How it built? Simply put, PopCraft = PixeLAW(Game Board) + ThisCursedMachine.fun(Game Items/Prop Factory) + Redswap(Game Marketplace).
We use PixeLAW as Game Board, giving the game excellent composability at the core level.(PixeLAW builds AW from the perspective of composability and meta rules)
We use ThisCursedMachine.fun as Game Items Factory. When we playing TCM, we thought about how to make its materials more useful, and came up with the idea of using them as game items in another game.
We use Redswap as Game Marketplace, using a DEX(decentralized exchange) as the marketplace for prop trading, thereby achieving fully transparent pricing and transactions. This brings additional benefits, such as allowing players to vote on which tokens will be used as game items and enabling them to create liquidity pools on decentralized exchanges to sell game items.
Composability in PopCraft TCM can be replaced with any DApp that supports multiple ERC-20 tokens, and Redswap can be replaced with any DEX.
How to play? You can earn rewards by eliminating all items on the board in 90s. Multiple adjacent items can be clicked to eliminate directly. A single item requires purchasing a prop to eliminate. Demo: https://youtu.be/nvq1UYOBXEE
Playing Beyond PopCraft! First, you can play popcraft. For example, you are playing popcraft, you find individual game item need to be removed. You will purchase game items in PopCraft, In fact, it is done through the built-in Redswap for swapping. So you will raise the price of game items which are also material in TCM. In this way you are consuming the material produced by TCM factory.
Second, you Can Play TCM. For example, you can create an order, produce the material yourself or by other players, and then sell the material on Redswap to make profits. This way you create game props for PopCraft.
Third, If you don’t play games, you can just be a trader on Redswap, even just by doing this, you will provide liquidity for PopCraft and TCM, promoting the economic cycle.
Also, you can choose Any of the above or all of the above.
This is a new experience brought about by cross-app composability!
PopCraft History
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accepted into GG22 OSS - dApps and Apps 2 weeks ago.